Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 460 days ago
7 / 2 / 12
K / D / A
59.4%
Kill participation
763.4
Damage / min
16,959g
572.6 gold / min
16
5 placed · 3 cleared
268
9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Riven · Top
7 / 2 / 12
59.4% KP
22,610
21.4% share
16,959g
268 CS · 9/m
K0uTs0#THC
Kayn · Jungle
11 / 4 / 10
65.6% KP
24,996
23.7% share
13,895g
177 CS · 6/m
lil Markinecek#EUNE
Zed · Mid
3 / 5 / 10
40.6% KP
15,137
14.3% share
11,838g
219 CS · 7.4/m
compulsive liar#mali
Zeri · ADC
5 / 3 / 13
56.3% KP
29,721
28.1% share
16,284g
305 CS · 10.3/m
CecoNaBottomLane#EUNE
Mel · Support
6 / 7 / 12
56.3% KP
13,167
12.5% share
10,119g
38 CS · 1.3/m
Red side
DefeatRAIDEN MEI#CBA
Volibear · Top
1 / 6 / 1
9.5% KP
12,912
16.8% share
9,777g
214 CS · 7.2/m
ill try#EUNE
Nocturne · Jungle
3 / 7 / 6
42.9% KP
20,889
27.2% share
10,504g
219 CS · 7.4/m
xShadowsx12#EUNE
Diana · Mid
7 / 6 / 4
52.4% KP
17,092
22.3% share
13,112g
208 CS · 7/m
Gorilla Gethard#COPER
Yunara · ADC
8 / 5 / 0
38.1% KP
17,193
22.4% share
14,852g
275 CS · 9.3/m
Thadeus#1505
Ornn · Support
2 / 8 / 7
42.9% KP
8,659
11.3% share
8,123g
51 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
