Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 455 days ago
4 / 3 / 3
K / D / A
25.9%
Kill participation
610
Damage / min
12,886g
424.6 gold / min
20
6 placed · 3 cleared
282
9.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmemento mori#echo
Riven · Top
4 / 3 / 3
25.9% KP
18,513
16.5% share
12,886g
282 CS · 9.3/m
GabrychaBąk123#JDisa
Poppy · Jungle
4 / 7 / 9
48.1% KP
22,680
20.2% share
11,047g
183 CS · 6/m
jediburanije#EUNE
Diana · Mid
13 / 10 / 4
63% KP
41,366
36.8% share
13,856g
168 CS · 5.5/m
Nagi Seishirø#Fog
Aphelios · ADC
6 / 12 / 5
40.7% KP
23,842
21.2% share
11,415g
192 CS · 6.3/m
LF selfharm gf#BPD
Alistar · Support
0 / 11 / 13
48.1% KP
5,888
5.2% share
7,243g
26 CS · 0.9/m
Red side
Victorykevinhartfan99#5ft2
Malphite · Top
5 / 0 / 7
27.9% KP
20,120
15.3% share
13,558g
261 CS · 8.6/m
szymek2502#8621
Jarvan IV · Jungle
13 / 4 / 18
72.1% KP
22,146
16.9% share
16,242g
231 CS · 7.6/m
XXXXDRAGON69XXXX#420
Sylas · Mid
7 / 7 / 14
48.8% KP
26,511
20.2% share
13,314g
163 CS · 5.4/m
Gorilla Gethard#COPER
Ezreal · ADC
12 / 9 / 13
58.1% KP
34,134
26% share
12,925g
151 CS · 5/m
papitsa#lne
Bard · Support
6 / 7 / 21
62.8% KP
28,229
21.5% share
10,674g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
