Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 450 days ago
11 / 4 / 4
K / D / A
53.6%
Kill participation
1,040.1
Damage / min
14,262g
520.5 gold / min
18
3 placed · 4 cleared
211
7.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFakeAccount#Bot
Gnar · Top
1 / 8 / 2
21.4% KP
10,123
17.1% share
7,187g
133 CS · 4.9/m
berryrasp#EUNE
Zac · Jungle
2 / 6 / 7
64.3% KP
11,891
20.1% share
8,961g
159 CS · 5.8/m
timsev#Love
Ryze · Mid
3 / 7 / 2
35.7% KP
14,258
24.1% share
11,449g
237 CS · 8.6/m
Pαtrix#EUNE
Jinx · ADC
8 / 3 / 1
64.3% KP
18,749
31.7% share
11,559g
210 CS · 7.7/m
legobatman9934#EUNE
Janna · Support
0 / 4 / 9
64.3% KP
4,202
7.1% share
6,219g
13 CS · 0.5/m
Red side
Victorymemento mori#echo
Riven · Top
11 / 4 / 4
53.6% KP
28,498
30.4% share
14,262g
211 CS · 7.7/m
UlTiMaTe MaD#1234
Nunu & Willump · Jungle
5 / 0 / 8
46.4% KP
9,645
10.3% share
11,044g
177 CS · 6.5/m
FixTheGame#1338
Annie · Mid
5 / 4 / 9
50% KP
20,672
22.1% share
11,203g
201 CS · 7.3/m
kotik#Sneak
Yunara · ADC
6 / 1 / 12
64.3% KP
25,523
27.2% share
13,029g
226 CS · 8.2/m
k1ddzu#1337
Blitzcrank · Support
1 / 5 / 14
53.6% KP
9,340
10% share
8,018g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
