Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 450 days ago
18 / 2 / 5
K / D / A
47.9%
Kill participation
1,315.5
Damage / min
18,109g
622.3 gold / min
15
5 placed · 2 cleared
234
8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Riven · Top
18 / 2 / 5
47.9% KP
38,280
31.1% share
18,109g
234 CS · 8/m
ØtimacNevinosti#1312
Jarvan IV · Jungle
9 / 2 / 27
75% KP
20,827
16.9% share
15,009g
212 CS · 7.3/m
DOMINOOOOOOOOOOO#EBWT
Sylas · Mid
6 / 12 / 11
35.4% KP
22,639
18.4% share
10,323g
175 CS · 6/m
wooback#000
Draven · ADC
15 / 5 / 10
52.1% KP
33,254
27.1% share
17,153g
225 CS · 7.7/m
LightMistress#EUNE
Renata Glasc · Support
0 / 4 / 31
64.6% KP
7,909
6.4% share
8,849g
20 CS · 0.7/m
Red side
Defeathopecore#123
Fiora · Top
0 / 7 / 4
17.4% KP
13,764
14.7% share
10,764g
221 CS · 7.6/m
Hipitero#east
Diana · Jungle
13 / 11 / 4
73.9% KP
27,560
29.5% share
15,381g
179 CS · 6.2/m
Iau Praf#Alddy
Taliyah · Mid
5 / 8 / 5
43.5% KP
22,765
24.3% share
11,528g
207 CS · 7.1/m
Marcel#1v9
Kai'Sa · ADC
5 / 10 / 4
39.1% KP
17,768
19% share
11,131g
192 CS · 6.6/m
ZARODIN#SHUB
Sona · Support
0 / 12 / 9
39.1% KP
11,711
12.5% share
6,701g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
