Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 438 days ago
13 / 3 / 5
K / D / A
60%
Kill participation
1,340.4
Damage / min
15,148g
592.1 gold / min
11
4 placed · 1 cleared
233
9.1 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Riven · Top
13 / 3 / 5
60% KP
34,291
40.3% share
15,148g
233 CS · 9.1/m
prinsessa joni#meow
Fiddlesticks · Jungle
2 / 2 / 12
46.7% KP
15,179
17.9% share
10,048g
172 CS · 6.7/m
Leash Me YAYA#kicia
Twisted Fate · Mid
7 / 2 / 7
46.7% KP
16,646
19.6% share
12,169g
193 CS · 7.5/m
Shunyata#void
Twitch · ADC
6 / 4 / 5
36.7% KP
11,124
13.1% share
9,836g
169 CS · 6.6/m
HjguyfGod#EUNE
Lulu · Support
2 / 1 / 15
56.7% KP
7,769
9.1% share
7,674g
28 CS · 1.1/m
Red side
Defeattygrik kolofou#ir2
Yone · Top
5 / 7 / 2
58.3% KP
20,299
33% share
10,550g
188 CS · 7.3/m
Dominance#0009
Shaco · Jungle
2 / 5 / 5
58.3% KP
8,062
13.1% share
8,284g
127 CS · 5/m
Kevin Albert#222
Heimerdinger · Mid
1 / 7 / 3
33.3% KP
14,101
22.9% share
9,523g
165 CS · 6.4/m
Ragnar#YIDU
Miss Fortune · ADC
4 / 4 / 1
41.7% KP
14,660
23.8% share
10,520g
216 CS · 8.4/m
Anom69#EUNE
Thresh · Support
0 / 7 / 4
33.3% KP
4,413
7.2% share
5,758g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
