Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 436 days ago
1 / 6 / 1
K / D / A
6.5%
Kill participation
656.2
Damage / min
9,753g
341.8 gold / min
18
10 placed · 0 cleared
226
7.9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmemento mori#echo
Jayce · Top
1 / 6 / 1
6.5% KP
18,723
19.6% share
9,753g
226 CS · 7.9/m
Cougareanu#1v9
Nidalee · Jungle
8 / 8 / 9
54.8% KP
24,053
25.2% share
12,097g
171 CS · 6/m
Worst Zac World#Mando
Zac · Mid
8 / 6 / 6
45.2% KP
24,219
25.3% share
13,297g
207 CS · 7.3/m
Shunyata#void
Twitch · ADC
7 / 10 / 9
51.6% KP
19,310
20.2% share
10,952g
138 CS · 4.8/m
WhiteBullet#EUNE
Pyke · Support
7 / 6 / 10
54.8% KP
9,292
9.7% share
10,040g
39 CS · 1.4/m
Red side
VictoryIodaiul#EUNE
Fiora · Top
5 / 3 / 6
30.6% KP
31,130
22.9% share
11,930g
233 CS · 8.2/m
AMIR#0019
Jarvan IV · Jungle
9 / 7 / 14
63.9% KP
26,632
19.6% share
14,055g
183 CS · 6.4/m
Sange and Yasha#3AM
Zed · Mid
12 / 5 / 9
58.3% KP
36,461
26.8% share
15,163g
218 CS · 7.6/m
Dιmι#EUNE
Caitlyn · ADC
6 / 11 / 10
44.4% KP
21,028
15.5% share
12,018g
198 CS · 6.9/m
HjguyfGod#EUNE
Karma · Support
4 / 5 / 16
55.6% KP
20,650
15.2% share
9,889g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
