Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 431 days ago
8 / 5 / 7
K / D / A
40.5%
Kill participation
688.4
Damage / min
15,512g
485.5 gold / min
14
8 placed · 1 cleared
279
8.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKaman Tzu#Yasko
Singed · Top
4 / 7 / 11
68.2% KP
22,123
19% share
11,937g
195 CS · 6.1/m
Jäger99#8KJ9
Nunu & Willump · Jungle
2 / 7 / 12
63.6% KP
20,338
17.5% share
10,808g
170 CS · 5.3/m
purplemonster69#eune1
Smolder · Mid
7 / 7 / 5
54.5% KP
34,054
29.3% share
16,701g
285 CS · 8.9/m
LIAKOSPAOK1997#GATE4
Tristana · ADC
4 / 10 / 3
31.8% KP
21,452
18.5% share
12,750g
247 CS · 7.7/m
Askarek#EUNE
Bard · Support
5 / 6 / 15
90.9% KP
18,208
15.7% share
9,919g
36 CS · 1.1/m
Red side
Victorymemento mori#echo
Riven · Top
8 / 5 / 7
40.5% KP
21,994
18.8% share
15,512g
279 CS · 8.7/m
Fame#2424
Sylas · Jungle
16 / 3 / 9
67.6% KP
35,580
30.4% share
18,189g
274 CS · 8.6/m
L9 Vlado Vach#Čáčov
Vladimir · Mid
9 / 2 / 9
48.6% KP
26,275
22.5% share
16,056g
254 CS · 7.9/m
HjguyfGod#EUNE
Draven · ADC
4 / 6 / 12
43.2% KP
21,559
18.4% share
14,078g
227 CS · 7.1/m
보스 문시오#백이십삼
Thresh · Support
0 / 6 / 25
67.6% KP
11,545
9.9% share
9,363g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
