Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 427 days ago
3 / 8 / 18
K / D / A
56.8%
Kill participation
497.2
Damage / min
9,620g
299.1 gold / min
68
26 placed · 10 cleared
38
1.2 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykevinhartfan99#5ft2
Fiora · Top
11 / 3 / 8
51.4% KP
39,855
29.1% share
17,429g
272 CS · 8.5/m
super powwwer#EUNE
Naafiri · Jungle
7 / 7 / 14
56.8% KP
17,867
13% share
14,889g
211 CS · 6.6/m
Fiend#xoe
Talon · Mid
7 / 9 / 6
35.1% KP
26,462
19.3% share
13,654g
245 CS · 7.6/m
IDDQD#GMODE
Jhin · ADC
9 / 6 / 13
59.5% KP
36,889
26.9% share
16,726g
257 CS · 8/m
memento mori#echo
Karma · Support
3 / 8 / 18
56.8% KP
15,994
11.7% share
9,620g
38 CS · 1.2/m
Red side
DefeatSly like a fox #EUNE
Tryndamere · Top
2 / 10 / 4
18.2% KP
19,839
17.4% share
13,579g
275 CS · 8.5/m
confidence#gap
Shaco · Jungle
11 / 6 / 6
51.5% KP
22,787
20% share
14,676g
239 CS · 7.4/m
Good Boy#Pcake
Sylas · Mid
6 / 4 / 8
42.4% KP
23,439
20.6% share
12,783g
211 CS · 6.6/m
Jokers#1v9
Kog'Maw · ADC
5 / 10 / 9
42.4% KP
28,197
24.8% share
13,344g
244 CS · 7.6/m
Ruffles#ruffu
Poppy · Support
9 / 7 / 14
69.7% KP
19,651
17.3% share
12,028g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
