Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 425 days ago
12 / 7 / 7
K / D / A
34.5%
Kill participation
972.3
Damage / min
17,507g
487.7 gold / min
15
5 placed · 2 cleared
260
7.2 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
5
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFederals1#3520
Warwick · Top
8 / 13 / 4
30% KP
26,983
19.2% share
14,694g
195 CS · 5.4/m
HYK HYUNKEL#994
Jarvan IV · Jungle
6 / 9 / 16
55% KP
17,623
12.5% share
15,470g
251 CS · 7/m
xlr#loser
Corki · Mid
17 / 14 / 7
60% KP
48,235
34.3% share
22,148g
285 CS · 7.9/m
Elad#1122
Anivia · ADC
9 / 6 / 14
57.5% KP
34,841
24.7% share
16,327g
259 CS · 7.2/m
Hang3r#4566
Blitzcrank · Support
0 / 13 / 25
62.5% KP
13,117
9.3% share
9,876g
24 CS · 0.7/m
Red side
Victorymemento mori#echo
Riven · Top
12 / 7 / 7
34.5% KP
34,907
19% share
17,507g
260 CS · 7.2/m
hourai#7777
Qiyana · Jungle
7 / 7 / 13
36.4% KP
24,801
13.5% share
15,782g
253 CS · 7/m
Nagi Seishirø#Fog
Yasuo · Mid
12 / 10 / 14
47.3% KP
36,261
19.7% share
16,244g
234 CS · 6.5/m
Skizor#0000
Karthus · ADC
15 / 7 / 18
60% KP
59,710
32.5% share
19,296g
319 CS · 8.9/m
Chubla#EUNE
Morgana · Support
9 / 9 / 32
74.5% KP
28,202
15.3% share
13,290g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
