Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 420 days ago
3 / 4 / 3
K / D / A
54.5%
Kill participation
613.5
Damage / min
9,628g
394.3 gold / min
14
8 placed · 0 cleared
189
7.7 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybacon king#MAD
Sion · Top
2 / 2 / 3
22.7% KP
11,499
20% share
10,410g
221 CS · 9.1/m
wohtehiwjr#EUW
Hecarim · Jungle
6 / 1 / 2
36.4% KP
9,231
16.1% share
10,464g
180 CS · 7.4/m
DesperateNasus#R 1
Kayle · Mid
8 / 2 / 7
68.2% KP
15,953
27.8% share
13,925g
268 CS · 11/m
AleEmotkaZostała#RMJ
Jhin · ADC
4 / 1 / 6
45.5% KP
10,244
17.8% share
10,711g
208 CS · 8.5/m
Good Boy#Pcake
Pantheon · Support
2 / 5 / 10
54.5% KP
10,478
18.3% share
7,006g
22 CS · 0.9/m
Red side
Defeatmemento mori#echo
Riven · Top
3 / 4 / 3
54.5% KP
14,980
28.3% share
9,628g
189 CS · 7.7/m
JaganZ#Ari
Rengar · Jungle
3 / 3 / 2
45.5% KP
9,991
18.9% share
9,066g
145 CS · 5.9/m
Хаки#Luffy
Lux · Mid
2 / 5 / 0
18.2% KP
11,258
21.3% share
8,125g
192 CS · 7.9/m
wojanek#1029
Aphelios · ADC
2 / 5 / 3
45.5% KP
12,336
23.3% share
9,185g
208 CS · 8.5/m
D2PoliceGotMe#EUNE
Sona · Support
1 / 5 / 6
63.6% KP
4,358
8.2% share
6,204g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
