Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 413 days ago
3 / 3 / 3
K / D / A
42.9%
Kill participation
498.8
Damage / min
11,160g
442.9 gold / min
10
6 placed · 1 cleared
225
8.9 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBANISH3D#EUNE
Malphite · Top
3 / 3 / 5
25% KP
11,381
14% share
8,892g
177 CS · 7/m
D2PoliceGotMe#EUNE
Volibear · Jungle
3 / 3 / 9
37.5% KP
7,466
9.2% share
10,238g
177 CS · 7/m
Sange and Yasha#3AM
Zed · Mid
10 / 3 / 5
46.9% KP
25,327
31.2% share
11,666g
201 CS · 8/m
faram12#EUNE
Smolder · ADC
11 / 1 / 12
71.9% KP
21,219
26.2% share
14,573g
216 CS · 8.6/m
Kabrňák#LOL
Neeko · Support
5 / 4 / 17
68.8% KP
15,665
19.3% share
8,871g
16 CS · 0.6/m
Red side
Defeatmemento mori#echo
Riven · Top
3 / 3 / 3
42.9% KP
12,571
21.2% share
11,160g
225 CS · 8.9/m
meadow soprano#kric
Sylas · Jungle
6 / 7 / 4
71.4% KP
20,461
34.5% share
11,178g
151 CS · 6/m
ivanSMECHERUL#EUNE
Yasuo · Mid
2 / 8 / 6
57.1% KP
8,585
14.5% share
8,755g
151 CS · 6/m
Teens Love Me#EUNE
Jinx · ADC
2 / 6 / 1
21.4% KP
11,549
19.5% share
9,666g
190 CS · 7.5/m
2er#EUNE
Lulu · Support
1 / 8 / 9
71.4% KP
6,189
10.4% share
6,605g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
