Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 410 days ago
7 / 7 / 3
K / D / A
33.3%
Kill participation
997
Damage / min
12,755g
429.2 gold / min
16
8 placed · 1 cleared
209
7 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmemento mori#echo
Riven · Top
7 / 7 / 3
33.3% KP
29,628
23.5% share
12,755g
209 CS · 7/m
ok buff kassadin#zzzzz
Hecarim · Jungle
8 / 8 / 3
36.7% KP
20,431
16.2% share
13,012g
218 CS · 7.3/m
purplemonster69#eune1
Akali · Mid
5 / 7 / 4
30% KP
22,086
17.5% share
11,608g
220 CS · 7.4/m
Bitie#UWU
Yunara · ADC
8 / 7 / 2
33.3% KP
25,588
20.3% share
12,800g
234 CS · 7.9/m
XD RAMZES XD#EUNE
Vel'Koz · Support
2 / 11 / 13
50% KP
28,601
22.6% share
9,336g
60 CS · 2/m
Red side
VictoryCsak1maradhat#9115
Renekton · Top
3 / 5 / 7
25% KP
14,656
12.7% share
12,375g
219 CS · 7.4/m
mcpuisor#223
Sylas · Jungle
12 / 6 / 16
70% KP
31,132
26.9% share
15,606g
214 CS · 7.2/m
Sung Jin woo#LLPS
Mel · Mid
8 / 5 / 5
32.5% KP
24,090
20.8% share
13,672g
196 CS · 6.6/m
Dositej Colamax#EUNE
Ezreal · ADC
8 / 6 / 13
52.5% KP
22,845
19.8% share
14,195g
207 CS · 7/m
BrightTofa#EUNE
Senna · Support
9 / 8 / 22
77.5% KP
22,897
19.8% share
12,762g
50 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
