Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 410 days ago
4 / 7 / 8
K / D / A
29.3%
Kill participation
560.5
Damage / min
13,432g
438.2 gold / min
15
5 placed · 1 cleared
227
7.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Riven · Top
4 / 7 / 8
29.3% KP
17,178
13.8% share
13,432g
227 CS · 7.4/m
bratuka#0000
Shaco · Jungle
13 / 9 / 12
61% KP
24,224
19.4% share
14,503g
168 CS · 5.5/m
Sange and Yasha#3AM
Zed · Mid
9 / 3 / 9
43.9% KP
32,701
26.2% share
13,543g
202 CS · 6.6/m
Yanno#Vigil
Yunara · ADC
13 / 8 / 10
56.1% KP
37,870
30.4% share
18,602g
238 CS · 7.8/m
129hrd9ubfn91uh2#777
Maokai · Support
2 / 6 / 15
41.5% KP
12,717
10.2% share
9,033g
20 CS · 0.7/m
Red side
DefeatZorby#Zoe
Zoe · Top
7 / 7 / 7
42.4% KP
29,612
26.3% share
13,656g
232 CS · 7.6/m
A S P E C T X D#CSX
Qiyana · Jungle
13 / 8 / 6
57.6% KP
31,652
28.1% share
15,330g
168 CS · 5.5/m
Ivan#64442
Akali · Mid
1 / 7 / 4
15.2% KP
15,390
13.6% share
10,968g
248 CS · 8.1/m
吹毛求疵#Mikke
Jinx · ADC
5 / 10 / 6
33.3% KP
15,383
13.6% share
12,228g
242 CS · 7.9/m
Askarek#EUNE
Bard · Support
7 / 9 / 15
66.7% KP
20,759
18.4% share
11,025g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
