Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 406 days ago
4 / 4 / 5
K / D / A
37.5%
Kill participation
699
Damage / min
11,546g
418.8 gold / min
21
5 placed · 5 cleared
253
9.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmemento mori#echo
Jayce · Top
4 / 4 / 5
37.5% KP
19,268
22% share
11,546g
253 CS · 9.2/m
Son of Chasik#1337
Jarvan IV · Jungle
7 / 7 / 7
58.3% KP
16,336
18.6% share
10,105g
127 CS · 4.6/m
XD RAMZES XD#EUNE
Vel'Koz · Mid
9 / 9 / 2
45.8% KP
28,153
32.1% share
11,034g
167 CS · 6.1/m
hate#flow
Zeri · ADC
4 / 5 / 4
33.3% KP
18,855
21.5% share
11,041g
209 CS · 7.6/m
Iau Praf#Alddy
Alistar · Support
0 / 9 / 10
41.7% KP
5,027
5.7% share
6,097g
15 CS · 0.5/m
Red side
VictorySpiritKillerBro#EUNE
Darius · Top
3 / 6 / 11
42.4% KP
13,216
15.2% share
11,031g
186 CS · 6.7/m
god complex ζ#CL0WN
Shaco · Jungle
17 / 2 / 4
63.6% KP
19,900
22.9% share
15,017g
189 CS · 6.9/m
timsev#Love
Taliyah · Mid
4 / 7 / 7
33.3% KP
17,981
20.7% share
12,418g
230 CS · 8.3/m
FlyingSalmon#4444
Ashe · ADC
9 / 3 / 12
63.6% KP
29,662
34.1% share
13,897g
210 CS · 7.6/m
FMF#KTM
Taric · Support
0 / 6 / 21
63.6% KP
6,235
7.2% share
8,900g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
