Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 406 days ago
13 / 1 / 4
K / D / A
42.5%
Kill participation
1,187
Damage / min
13,044g
522.8 gold / min
12
4 placed · 3 cleared
219
8.8 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIreliaIRL#4444
Camille · Top
3 / 11 / 2
27.8% KP
12,311
18.2% share
8,152g
145 CS · 5.8/m
Never enough#HECA1
Hecarim · Jungle
6 / 4 / 9
83.3% KP
19,806
29.3% share
12,301g
209 CS · 8.4/m
Smile#PIP
Lux · Mid
4 / 4 / 8
66.7% KP
11,253
16.6% share
8,806g
172 CS · 6.9/m
Zekrom#strgy
Smolder · ADC
1 / 11 / 5
33.3% KP
10,700
15.8% share
7,007g
121 CS · 4.8/m
Juicy Puss#Kinya
Mel · Support
4 / 10 / 5
50% KP
13,528
20% share
7,351g
41 CS · 1.6/m
Red side
Victorymemento mori#echo
Riven · Top
13 / 1 / 4
42.5% KP
29,616
30.2% share
13,044g
219 CS · 8.8/m
szolim21savage#2115
Elise · Jungle
7 / 3 / 7
35% KP
14,585
14.9% share
10,259g
148 CS · 5.9/m
Ki Shadow#EUNE
Akali · Mid
9 / 4 / 6
37.5% KP
21,668
22.1% share
11,998g
195 CS · 7.8/m
hate#flow
Jinx · ADC
8 / 3 / 10
45% KP
22,291
22.7% share
12,008g
216 CS · 8.7/m
duszekk#feet
Nautilus · Support
3 / 7 / 15
45% KP
9,889
10.1% share
8,280g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
