Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 398 days ago
2 / 8 / 7
K / D / A
52.9%
Kill participation
255
Damage / min
7,091g
220.6 gold / min
35
15 placed · 2 cleared
18
0.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLittle Mewtwo#Lia
Mordekaiser · Top
5 / 5 / 2
41.2% KP
23,063
25.2% share
12,106g
216 CS · 6.7/m
Sale#3511
Dr. Mundo · Jungle
5 / 9 / 6
64.7% KP
18,799
20.6% share
12,533g
181 CS · 5.6/m
Black Out Days#1710
Hwei · Mid
1 / 7 / 6
41.2% KP
19,951
21.8% share
11,374g
250 CS · 7.8/m
Marushko#DONE
Jinx · ADC
4 / 6 / 5
52.9% KP
21,367
23.4% share
13,396g
267 CS · 8.3/m
memento mori#echo
Karma · Support
2 / 8 / 7
52.9% KP
8,199
9% share
7,091g
18 CS · 0.6/m
Red side
Victoryiliaspap13#EUNE
Azir · Top
4 / 8 / 4
22.9% KP
27,577
21.7% share
13,355g
264 CS · 8.2/m
Dositej Colamax#EUNE
Nocturne · Jungle
9 / 3 / 8
48.6% KP
21,846
17.2% share
14,976g
243 CS · 7.6/m
VINRAVINRAVINRA#777
Katarina · Mid
17 / 2 / 13
85.7% KP
50,589
39.9% share
16,988g
194 CS · 6/m
Erin Danua#2801
Ashe · ADC
5 / 3 / 16
60% KP
22,777
18% share
14,720g
286 CS · 8.9/m
Man on the moon#0000
Taric · Support
0 / 1 / 26
74.3% KP
4,035
3.2% share
9,136g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
