Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 394 days ago
21 / 4 / 2
K / D / A
67.6%
Kill participation
1,584.9
Damage / min
20,196g
727.8 gold / min
15
6 placed · 1 cleared
284
10.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Riven · Top
21 / 4 / 2
67.6% KP
43,980
39.6% share
20,196g
284 CS · 10.2/m
D2PoliceGotMe#EUNE
Tryndamere · Jungle
1 / 5 / 10
32.4% KP
13,973
12.6% share
10,690g
212 CS · 7.6/m
16 lineς#11111
Ekko · Mid
5 / 6 / 7
35.3% KP
23,243
20.9% share
11,671g
213 CS · 7.7/m
16 01 2023#EUNE
Zeri · ADC
3 / 3 / 11
41.2% KP
18,048
16.3% share
11,893g
199 CS · 7.2/m
Nowiinek#EUNE
Nami · Support
4 / 3 / 23
79.4% KP
11,759
10.6% share
10,054g
25 CS · 0.9/m
Red side
DefeatRev#666
Aatrox · Top
4 / 8 / 3
33.3% KP
14,035
16.3% share
9,705g
168 CS · 6.1/m
Snoopy#Real
Kha'Zix · Jungle
8 / 6 / 8
76.2% KP
24,796
28.8% share
12,862g
183 CS · 6.6/m
OC Snoopy #EUNE
Twisted Fate · Mid
3 / 8 / 9
57.1% KP
18,451
21.4% share
13,034g
207 CS · 7.5/m
PLAYBØY rèmix#KOREA
Vayne · ADC
4 / 7 / 5
42.9% KP
23,150
26.9% share
11,314g
187 CS · 6.7/m
Franklin Saint#USA
Milio · Support
2 / 5 / 9
52.4% KP
5,656
6.6% share
7,955g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
