Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 393 days ago
6 / 4 / 2
K / D / A
44.4%
Kill participation
724.1
Damage / min
11,753g
406.4 gold / min
14
4 placed · 2 cleared
217
7.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmemento mori#echo
Riven · Top
6 / 4 / 2
44.4% KP
20,938
24.3% share
11,753g
217 CS · 7.5/m
schabikowy#UwU
Viego · Jungle
4 / 7 / 7
61.1% KP
13,669
15.8% share
10,385g
153 CS · 5.3/m
NorgutSmurfACC#xdddd
Syndra · Mid
0 / 8 / 3
16.7% KP
23,399
27.1% share
10,352g
233 CS · 8.1/m
PapaBeni#CN1
Kog'Maw · ADC
6 / 6 / 2
44.4% KP
20,219
23.4% share
13,475g
209 CS · 7.2/m
SAMICELASICE#cígoš
Janna · Support
2 / 4 / 6
44.4% KP
8,094
9.4% share
7,338g
28 CS · 1/m
Red side
VictorySettsøn#curse
Sett · Top
2 / 7 / 4
20.7% KP
12,572
14.1% share
10,212g
160 CS · 5.5/m
Lørd øƒ Frëñzÿ#MIDRA
Shyvana · Jungle
7 / 3 / 5
41.4% KP
16,967
19% share
13,976g
291 CS · 10.1/m
Dariuszek#DEMON
Swain · Mid
11 / 2 / 7
62.1% KP
33,048
37% share
14,844g
238 CS · 8.2/m
MerleMarinac#Foli
Aphelios · ADC
9 / 5 / 1
34.5% KP
18,193
20.4% share
14,785g
221 CS · 7.6/m
BNCkeri#1315
Lulu · Support
0 / 1 / 13
44.8% KP
8,421
9.4% share
9,057g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
