Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 382 days ago
16 / 2 / 5
K / D / A
55.3%
Kill participation
1,551.3
Damage / min
20,118g
690.2 gold / min
17
6 placed · 4 cleared
306
10.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Riven · Top
16 / 2 / 5
55.3% KP
45,220
35% share
20,118g
306 CS · 10.5/m
Dau Praf#EUNE
Xin Zhao · Jungle
3 / 8 / 8
28.9% KP
15,980
12.4% share
11,092g
184 CS · 6.3/m
FoxFire#XDDD
Katarina · Mid
9 / 11 / 7
42.1% KP
26,262
20.3% share
13,174g
173 CS · 5.9/m
Dimos#Chess
Heimerdinger · ADC
9 / 2 / 8
44.7% KP
32,947
25.5% share
13,887g
202 CS · 6.9/m
MiSH#fist
Tahm Kench · Support
1 / 7 / 7
21.1% KP
8,913
6.9% share
7,713g
23 CS · 0.8/m
Red side
Defeattygrik kolofou#ir2
Gangplank · Top
7 / 11 / 10
56.7% KP
26,127
23% share
10,886g
137 CS · 4.7/m
Shadowest#EUNE
Volibear · Jungle
5 / 9 / 8
43.3% KP
23,122
20.3% share
10,940g
172 CS · 5.9/m
Boots of Speed#wow
Veigar · Mid
9 / 4 / 12
70% KP
31,095
27.3% share
14,125g
223 CS · 7.7/m
Cωεlιηα 88#ÙωÚ
Miss Fortune · ADC
5 / 7 / 6
36.7% KP
18,381
16.2% share
14,068g
230 CS · 7.9/m
Fabiano#3644
Nautilus · Support
4 / 7 / 13
56.7% KP
15,028
13.2% share
7,921g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
