Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 367 days ago
9 / 2 / 10
K / D / A
54.3%
Kill participation
1,546
Damage / min
16,085g
592.8 gold / min
20
5 placed · 6 cleared
256
9.4 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Riven · Top
9 / 2 / 10
54.3% KP
41,948
38.9% share
16,085g
256 CS · 9.4/m
runix1#EUNE
Gwen · Jungle
11 / 4 / 5
45.7% KP
21,022
19.5% share
13,054g
206 CS · 7.6/m
Anrteus#rdctd
Syndra · Mid
5 / 4 / 4
25.7% KP
13,968
12.9% share
11,019g
211 CS · 7.8/m
Skizor#0000
Sivir · ADC
2 / 2 / 7
25.7% KP
13,658
12.7% share
12,941g
290 CS · 10.7/m
Teens Love Me#EUNE
Lux · Support
8 / 5 / 16
68.6% KP
17,282
16% share
10,464g
46 CS · 1.7/m
Red side
Defeatsyxxe#qiqi
Nasus · Top
1 / 7 / 3
23.5% KP
8,692
13.3% share
9,737g
205 CS · 7.6/m
berryrasp#EUNE
Zac · Jungle
3 / 7 / 4
41.2% KP
11,029
16.9% share
9,102g
128 CS · 4.7/m
gernik#EUNE
Akshan · Mid
4 / 6 / 3
41.2% KP
16,539
25.4% share
10,196g
175 CS · 6.4/m
kush uwu#DOINB
Ezreal · ADC
4 / 4 / 3
41.2% KP
13,969
21.4% share
10,263g
218 CS · 8/m
Injustice#INJ
Sylas · Support
5 / 11 / 5
58.8% KP
14,990
23% share
7,921g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
