Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 366 days ago
5 / 7 / 4
K / D / A
50%
Kill participation
694.9
Damage / min
10,527g
419.1 gold / min
9
4 placed · 1 cleared
199
7.9 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShadowest#EUNE
Jax · Top
6 / 5 / 5
28.9% KP
15,444
15.9% share
10,960g
155 CS · 6.2/m
Wieszczka#EUNE
Nocturne · Jungle
8 / 2 / 5
34.2% KP
11,817
12.2% share
12,713g
193 CS · 7.7/m
ROBINLADEN#55555
Vladimir · Mid
4 / 4 / 10
36.8% KP
24,234
25% share
10,733g
197 CS · 7.8/m
SAMICELASICE#cígoš
Caitlyn · ADC
15 / 3 / 8
60.5% KP
26,780
27.6% share
15,596g
193 CS · 7.7/m
Phasmaa#MEOW
Lux · Support
5 / 4 / 19
63.2% KP
18,668
19.3% share
9,928g
39 CS · 1.6/m
Red side
Defeatmemento mori#echo
Riven · Top
5 / 7 / 4
50% KP
17,453
25.7% share
10,527g
199 CS · 7.9/m
zakapior#hedy
Zed · Jungle
6 / 8 / 5
61.1% KP
13,704
20.2% share
10,127g
155 CS · 6.2/m
AJ NA POSO#KULA
Fizz · Mid
3 / 8 / 4
38.9% KP
11,188
16.5% share
9,615g
151 CS · 6/m
DidntFoundNick#EUNE
Vayne · ADC
4 / 9 / 3
38.9% KP
17,953
26.4% share
9,373g
156 CS · 6.2/m
Szakacs#30FPS
Karma · Support
0 / 7 / 7
38.9% KP
7,644
11.3% share
6,311g
47 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
