Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 365 days ago
5 / 7 / 3
K / D / A
25.8%
Kill participation
638.5
Damage / min
15,240g
432.1 gold / min
22
10 placed · 6 cleared
258
7.3 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmemento mori#echo
Camille · Top
5 / 7 / 3
25.8% KP
22,517
17.6% share
15,240g
258 CS · 7.3/m
Obito#Julia
Briar · Jungle
3 / 11 / 5
25.8% KP
11,944
9.3% share
11,928g
189 CS · 5.4/m
Adelean#0105
Yasuo · Mid
7 / 9 / 7
45.2% KP
33,330
26.1% share
17,784g
267 CS · 7.6/m
never#same
Kai'Sa · ADC
11 / 5 / 6
54.8% KP
30,389
23.8% share
16,538g
246 CS · 7/m
Bitie#UWU
Brand · Support
5 / 12 / 11
51.6% KP
29,687
23.2% share
11,385g
47 CS · 1.3/m
Red side
VictoryShensational#KiBar
Pantheon · Top
6 / 8 / 8
31.8% KP
27,832
19% share
12,995g
210 CS · 6/m
Sacedelis#EUNE
Viego · Jungle
10 / 5 / 14
54.5% KP
24,306
16.6% share
17,065g
266 CS · 7.5/m
Clanger#1462
Orianna · Mid
10 / 2 / 15
56.8% KP
40,259
27.5% share
15,699g
283 CS · 8/m
FMF#KTM
Lucian · ADC
18 / 9 / 9
61.4% KP
43,501
29.7% share
18,096g
232 CS · 6.6/m
Flyebek#EUNE
Nami · Support
0 / 7 / 31
70.5% KP
10,638
7.3% share
10,096g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
