Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 361 days ago
3 / 3 / 4
K / D / A
17.1%
Kill participation
477.5
Damage / min
12,666g
465.4 gold / min
17
8 placed · 3 cleared
251
9.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Riven · Top
3 / 3 / 4
17.1% KP
12,995
13.3% share
12,666g
251 CS · 9.2/m
AMON ZODIAC#KILL
Jarvan IV · Jungle
7 / 6 / 21
68.3% KP
18,697
19.1% share
12,328g
143 CS · 5.3/m
Anti#fake
Akali · Mid
14 / 3 / 3
41.5% KP
25,196
25.8% share
12,709g
162 CS · 6/m
Pizzafutár#EUNE
Kai'Sa · ADC
16 / 6 / 8
58.5% KP
31,870
32.6% share
16,409g
231 CS · 8.5/m
Rabbit#tryme
Rell · Support
1 / 3 / 27
68.3% KP
8,976
9.2% share
9,358g
24 CS · 0.9/m
Red side
DefeatKaman Tzu#Yasko
Singed · Top
6 / 5 / 2
38.1% KP
22,822
26.6% share
12,225g
217 CS · 8/m
Xusopnixths#niaou
Jax · Jungle
4 / 9 / 10
66.7% KP
19,317
22.5% share
11,393g
191 CS · 7/m
Chamas Tacos 2#BACK
Yone · Mid
1 / 11 / 3
19% KP
8,302
9.7% share
8,045g
149 CS · 5.5/m
fake9 AWERO#EUNE
Senna · ADC
3 / 8 / 6
42.9% KP
12,568
14.7% share
9,428g
168 CS · 6.2/m
SuolanenKirahvi#EUNE
Shaco · Support
7 / 8 / 4
52.4% KP
22,735
26.5% share
9,627g
60 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
