Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 360 days ago
14 / 2 / 2
K / D / A
59.3%
Kill participation
1,133.3
Damage / min
14,286g
681.9 gold / min
12
4 placed · 2 cleared
216
10.3 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Irelia · Top
14 / 2 / 2
59.3% KP
23,742
35.1% share
14,286g
216 CS · 10.3/m
Bitie#UWU
Diana · Jungle
4 / 2 / 5
33.3% KP
9,908
14.7% share
9,043g
174 CS · 8.3/m
kiri#snk
Corki · Mid
3 / 2 / 4
25.9% KP
12,799
18.9% share
9,596g
176 CS · 8.4/m
Warszawski Kμtas#WWA
Seraphine · ADC
4 / 3 / 8
44.4% KP
14,856
22% share
8,641g
155 CS · 7.4/m
SuppyBunny#Love
Nami · Support
2 / 3 / 10
44.4% KP
6,250
9.3% share
6,566g
22 CS · 1.1/m
Red side
DefeatFinicky#EUNE
Jayce · Top
0 / 10 / 2
16.7% KP
10,969
23.4% share
5,777g
124 CS · 5.9/m
Lucho#Iv9
Volibear · Jungle
5 / 4 / 5
83.3% KP
16,225
34.6% share
9,276g
153 CS · 7.3/m
SMECAR1#EUNE1
Ekko · Mid
6 / 2 / 2
66.7% KP
9,287
19.8% share
9,875g
155 CS · 7.4/m
fnnurnjf#EUNE
Twitch · ADC
1 / 4 / 3
33.3% KP
8,282
17.7% share
6,752g
145 CS · 6.9/m
witchblade#00000
Milio · Support
0 / 7 / 7
58.3% KP
2,119
4.5% share
4,906g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
