Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 358 days ago
11 / 3 / 13
K / D / A
54.5%
Kill participation
1,270.5
Damage / min
15,259g
451 gold / min
15
10 placed · 1 cleared
242
7.2 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmemento mori#echo
Ambessa · Top
11 / 3 / 13
54.5% KP
42,985
31.9% share
15,259g
242 CS · 7.2/m
Hide on bush#FKR1T
Udyr · Jungle
12 / 8 / 11
52.3% KP
26,373
19.6% share
16,338g
225 CS · 6.7/m
MMMMMMMMMMMMakak#meow
Syndra · Mid
10 / 6 / 12
50% KP
31,713
23.5% share
15,084g
263 CS · 7.8/m
Dönner#EUNE1
Lucian · ADC
8 / 14 / 5
29.5% KP
16,166
12% share
13,299g
155 CS · 4.6/m
Tomara#0000
Bard · Support
3 / 7 / 22
56.8% KP
17,517
13% share
11,612g
30 CS · 0.9/m
Red side
VictoryFIKUSMEISTER#EUNE
Renekton · Top
10 / 9 / 6
42.1% KP
43,334
27.9% share
16,745g
274 CS · 8.1/m
Bitie#UWU
Brand · Jungle
3 / 10 / 18
55.3% KP
31,122
20.1% share
13,346g
213 CS · 6.3/m
Sobczu#EUNE
Malzahar · Mid
5 / 13 / 8
34.2% KP
30,040
19.4% share
13,664g
223 CS · 6.6/m
apantsak#ΝΩΕ
Kalista · ADC
16 / 4 / 9
65.8% KP
36,536
23.6% share
19,509g
260 CS · 7.7/m
Xewix#EUNE
Thresh · Support
4 / 8 / 24
73.7% KP
14,071
9.1% share
10,869g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
