Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Defeat
Ranked Solo/Duo · 358 days ago
9 / 6 / 3
K / D / A
63.2%
Kill participation
1,012
Damage / min
15,784g
492.7 gold / min
24
12 placed · 2 cleared
237
7.4 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAgenxo#5747
Shen · Top
1 / 7 / 11
44.4% KP
13,628
13.2% share
9,680g
128 CS · 4/m
Hide on bush#FKR1T
Udyr · Jungle
6 / 2 / 7
48.1% KP
23,127
22.3% share
15,704g
284 CS · 8.9/m
ROBINLADEN#55555
Vladimir · Mid
13 / 2 / 3
59.3% KP
32,794
31.7% share
17,141g
277 CS · 8.6/m
Bartek Strzelec#CWL
Aphelios · ADC
7 / 4 / 3
37% KP
28,007
27% share
16,403g
320 CS · 10/m
Dadinho#Uriel
Bard · Support
0 / 4 / 15
55.6% KP
5,987
5.8% share
8,032g
24 CS · 0.7/m
Red side
Defeatmemento mori#echo
Gwen · Top
9 / 6 / 3
63.2% KP
32,418
33.2% share
15,784g
237 CS · 7.4/m
lane moje#1014
Ivern · Jungle
2 / 6 / 11
68.4% KP
11,440
11.7% share
10,235g
150 CS · 4.7/m
sacata#EUNE
Yasuo · Mid
6 / 5 / 3
47.4% KP
20,427
20.9% share
13,865g
261 CS · 8.1/m
wojanek#1029
Ezreal · ADC
2 / 3 / 6
42.1% KP
24,898
25.5% share
13,396g
332 CS · 10.4/m
Viiru#kiisu
Soraka · Support
0 / 7 / 10
52.6% KP
8,399
8.6% share
7,112g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
