Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 357 days ago
19 / 4 / 11
K / D / A
54.5%
Kill participation
1,332.7
Damage / min
17,747g
582.5 gold / min
19
4 placed · 4 cleared
244
8 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShadowest#EUNE
Renekton · Top
2 / 10 / 5
25.9% KP
9,729
10% share
11,372g
188 CS · 6.2/m
L9 Myκys#EUNE
Talon · Jungle
6 / 16 / 5
40.7% KP
18,674
19.3% share
12,299g
169 CS · 5.5/m
MajesticStarling#GRAUR
Malzahar · Mid
3 / 10 / 6
33.3% KP
13,622
14.1% share
11,769g
219 CS · 7.2/m
Derelict #EUNE
Draven · ADC
14 / 8 / 6
74.1% KP
43,455
44.9% share
19,106g
253 CS · 8.3/m
Mple skatzoxiros#SoniC
Rell · Support
2 / 11 / 18
74.1% KP
11,379
11.7% share
9,567g
37 CS · 1.2/m
Red side
Victorymemento mori#echo
Riven · Top
19 / 4 / 11
54.5% KP
40,602
29.1% share
17,747g
244 CS · 8/m
Paresz14#6666
Lee Sin · Jungle
15 / 4 / 17
58.2% KP
26,475
18.9% share
16,081g
213 CS · 7/m
Adela Salmonella#EGIRL
Mel · Mid
9 / 1 / 17
47.3% KP
36,168
25.9% share
14,122g
239 CS · 7.8/m
Fifi#EUNE1
Kai'Sa · ADC
8 / 6 / 14
40% KP
25,230
18.1% share
13,338g
176 CS · 5.8/m
hello kolofou#whoam
Pyke · Support
4 / 12 / 19
41.8% KP
11,254
8.1% share
10,288g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
