Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 345 days ago
4 / 3 / 9
K / D / A
34.2%
Kill participation
866.7
Damage / min
14,077g
468.5 gold / min
19
7 placed · 3 cleared
255
8.5 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFederals1#3520
Darius · Top
1 / 7 / 4
29.4% KP
14,025
16.3% share
10,875g
246 CS · 8.2/m
Loris#Vins
Viego · Jungle
7 / 7 / 4
64.7% KP
16,600
19.2% share
13,421g
224 CS · 7.5/m
Kolton#2115
Syndra · Mid
6 / 8 / 2
47.1% KP
25,819
29.9% share
13,323g
241 CS · 8/m
FixTheGame#1338
Ezreal · ADC
1 / 11 / 2
17.6% KP
23,030
26.7% share
9,616g
200 CS · 6.7/m
KLED BUNDY#NAOMI
Soraka · Support
2 / 5 / 8
58.8% KP
6,764
7.8% share
7,876g
29 CS · 1/m
Red side
Victorymemento mori#echo
Riven · Top
4 / 3 / 9
34.2% KP
26,043
22.1% share
14,077g
255 CS · 8.5/m
D2PoliceGotMe#EUNE
Sylas · Jungle
11 / 2 / 10
55.3% KP
26,813
22.8% share
15,839g
239 CS · 8/m
Walking Dragon#EUNE
Azir · Mid
4 / 5 / 6
26.3% KP
20,042
17% share
14,116g
277 CS · 9.2/m
CHEMICALS#爻十爻
Samira · ADC
15 / 4 / 6
55.3% KP
34,926
29.7% share
16,858g
222 CS · 7.4/m
F1ko#EUNE
Pyke · Support
4 / 3 / 15
50% KP
9,852
8.4% share
10,042g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
