Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 345 days ago
7 / 4 / 1
K / D / A
61.5%
Kill participation
476.4
Damage / min
13,274g
485 gold / min
17
4 placed · 5 cleared
238
8.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmemento mori#echo
Riven · Top
7 / 4 / 1
61.5% KP
13,038
22.3% share
13,274g
238 CS · 8.7/m
sNN0w#EUNE
Wukong · Jungle
4 / 6 / 3
53.8% KP
14,430
24.7% share
10,011g
183 CS · 6.7/m
AleEmotkaZostała#RMJ
Orianna · Mid
1 / 8 / 6
53.8% KP
11,298
19.4% share
9,635g
206 CS · 7.5/m
Datturaz#KICK
Smolder · ADC
0 / 7 / 3
23.1% KP
13,297
22.8% share
9,398g
215 CS · 7.9/m
Ruffles#ruffu
Poppy · Support
1 / 7 / 5
46.2% KP
6,297
10.8% share
6,560g
35 CS · 1.3/m
Red side
Victorykriske1#M5CS
Mordekaiser · Top
4 / 5 / 3
21.9% KP
17,582
20.2% share
9,745g
125 CS · 4.6/m
duszek#feet
Qiyana · Jungle
9 / 0 / 11
62.5% KP
24,106
27.8% share
14,175g
219 CS · 8/m
marek24#piano
Taliyah · Mid
8 / 1 / 8
50% KP
19,506
22.5% share
14,769g
294 CS · 10.7/m
PETKO CRNA GLAVA#PCG
Jinx · ADC
6 / 3 / 6
37.5% KP
15,726
18.1% share
12,222g
222 CS · 8.1/m
Pumped Tomi#OSNS
Thresh · Support
5 / 4 / 17
68.8% KP
9,943
11.4% share
9,566g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
