Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 335 days ago
5 / 12 / 4
K / D / A
34.6%
Kill participation
1,076.8
Damage / min
18,266g
480.1 gold / min
19
12 placed · 1 cleared
323
8.5 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryXewix#EUNE
Vladimir · Top
14 / 5 / 15
69% KP
53,873
32.1% share
18,716g
294 CS · 7.7/m
ØtimacNevinosti#1312
Graves · Jungle
9 / 5 / 14
54.8% KP
31,156
18.6% share
17,235g
290 CS · 7.6/m
wooback#000
Aurora · Mid
3 / 9 / 5
19% KP
23,862
14.2% share
13,842g
266 CS · 7/m
asdfgasdferw#6969
Jhin · ADC
11 / 4 / 12
54.8% KP
34,440
20.5% share
17,063g
246 CS · 6.5/m
paws at you#awooo
Hwei · Support
5 / 3 / 16
50% KP
24,502
14.6% share
13,081g
56 CS · 1.5/m
Red side
Defeatmemento mori#echo
Irelia · Top
5 / 12 / 4
34.6% KP
40,971
28.4% share
18,266g
323 CS · 8.5/m
Zorby#Zoe
Malphite · Jungle
6 / 7 / 6
46.2% KP
24,629
17.1% share
15,092g
229 CS · 6/m
LoLHU Futódémon#NOCAP
Zoe · Mid
10 / 4 / 2
46.2% KP
39,407
27.3% share
16,512g
250 CS · 6.6/m
Gagai#pepsi
Yunara · ADC
3 / 12 / 10
50% KP
33,199
23% share
16,085g
330 CS · 8.7/m
Yuki#puppy
Soraka · Support
2 / 7 / 15
65.4% KP
6,206
4.3% share
10,215g
24 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
