Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 330 days ago
8 / 1 / 9
K / D / A
56.7%
Kill participation
659.1
Damage / min
13,048g
592.6 gold / min
12
5 placed · 1 cleared
203
9.2 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLørd øƒ Frëñzÿ#MIDRA
Malphite · Top
1 / 9 / 1
12.5% KP
8,202
16.6% share
6,585g
126 CS · 5.7/m
Cpt Mpizos#EUNE
Gwen · Jungle
1 / 4 / 3
25% KP
6,534
13.2% share
9,008g
179 CS · 8.1/m
messmer#cut
Yasuo · Mid
3 / 5 / 5
50% KP
9,927
20.1% share
8,574g
157 CS · 7.1/m
Skizor#0000
Ezreal · ADC
9 / 5 / 1
62.5% KP
18,771
38% share
12,484g
159 CS · 7.2/m
129hrd9ubfn91uh2#777
Yuumi · Support
2 / 7 / 7
56.3% KP
6,024
12.2% share
6,275g
14 CS · 0.6/m
Red side
Victorymemento mori#echo
Riven · Top
8 / 1 / 9
56.7% KP
14,511
21.7% share
13,048g
203 CS · 9.2/m
Snoopy#Real
Master Yi · Jungle
11 / 3 / 7
60% KP
16,056
24% share
12,078g
179 CS · 8.1/m
Clanger#1462
Orianna · Mid
5 / 2 / 13
60% KP
14,538
21.7% share
10,457g
167 CS · 7.6/m
senelyz4s#EUNE
Xayah · ADC
1 / 5 / 8
30% KP
10,636
15.9% share
8,284g
142 CS · 6.4/m
badbadbadbadbad0#bad0
Rell · Support
5 / 5 / 19
80% KP
11,130
16.6% share
8,345g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
