Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 316 days ago
4 / 4 / 1
K / D / A
35.7%
Kill participation
444.5
Damage / min
12,386g
417.5 gold / min
29
9 placed · 8 cleared
238
8 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygapujom mnie#gap
Jayce · Top
5 / 6 / 3
22.2% KP
19,049
18% share
12,220g
240 CS · 8.1/m
RVG FoobaR#EUNE
Zaahen · Jungle
5 / 2 / 9
38.9% KP
16,627
15.7% share
13,756g
271 CS · 9.1/m
ElectricRaccoon#Racc
Kennen · Mid
12 / 4 / 2
38.9% KP
30,635
29% share
15,815g
232 CS · 7.8/m
Xeviz#52000
Tristana · ADC
13 / 0 / 9
61.1% KP
30,544
28.9% share
15,758g
249 CS · 8.4/m
0nly 2 gend3r#EUNE
Leona · Support
1 / 2 / 15
44.4% KP
8,813
8.3% share
8,599g
23 CS · 0.8/m
Red side
Defeatmemento mori#echo
Riven · Top
4 / 4 / 1
35.7% KP
13,188
17.3% share
12,386g
238 CS · 8/m
Czarny Marcin#Black
Aatrox · Jungle
5 / 10 / 1
42.9% KP
17,358
22.7% share
11,524g
176 CS · 5.9/m
BurgerBoyBoy#EUNE
Orianna · Mid
4 / 10 / 3
50% KP
25,617
33.5% share
10,605g
218 CS · 7.3/m
Frenkiee#EUNE
Ziggs · ADC
1 / 5 / 3
28.6% KP
16,436
21.5% share
11,300g
264 CS · 8.9/m
sraka z nosa#sraka
Taric · Support
0 / 7 / 4
28.6% KP
3,792
5% share
6,398g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
