Match history
Karma champion portrait

Karma

Victory

Ranked Solo/Duo · 315 days ago

20:42Live Riot data

0 / 0 / 18

K / D / A

72%

Kill participation

350.4

Damage / min

6,055g

292.5 gold / min

26

13 placed · 2 cleared

20

1 CS / min

Objective control

Blue side

0

Dragons

0

Baron

0

Towers

0

Inhibitors

1

Herald

Red side

2

Dragons

0

Baron

3

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Joined at least 70% of team killsFinished without a death
10. minute · Lulu+117 gold / -4 CS

Difference from the opponent Riot assigned to your role.

15. minute · Lulu+291 gold / 0 CS

Difference from the opponent Riot assigned to your role.

20. minute · Lulu+884 gold / +1 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +291 gold and 0 CS versus Lulu.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

13 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,5143,0284,5416,0550:005:1010:2115:3220:42
Karma: 6,055

Events and purchases

Kill · Fiora → Malphite
Kill · Malphite → Fiora
Kill · Hecarim → Yone
Kill · Sylas → Lee Sin
Kill · Kai'Sa → Sivir
Kill · Kai'Sa → Lulu
Kill · Fiora → Malphite
Kill · Hecarim → Yone
Kill · Sylas → Lee Sin
Kill · Kai'Sa → Sivir
Kill · Kai'Sa → Lulu
Kill · Malphite → Fiora
Kill · Sylas → Yone
Kill · Lee Sin → Sylas
Objective · Lulu · Void Grub
Objective · Fiora · Void Grub
Objective · Hecarim · Void Grub
Kill · Sylas → Lee Sin
Kill · Kai'Sa → Hecarim
Objective · Lee Sin · Mountain Dragon
Kill · Sylas → Yone
Kill · Lee Sin → Hecarim
Kill · Lee Sin → Lulu
Kill · Sylas → Kai'Sa
Kill · Lee Sin → Sylas
Kill · Malphite → Fiora
Kill · Lee Sin → Sivir
Building destroyed · Malphite · Outer turret
Kill · Lulu → Yone
Kill · Kai'Sa → Sivir
Kill · Sylas → Kai'Sa
Kill · Malphite → Fiora
Kill · Malphite → Sylas
Objective · Hecarim · Rift Herald
Kill · Lee Sin → Lulu
Building destroyed · Kai'Sa · Outer turret
Objective · Lee Sin · Ocean Dragon
Kill · Kai'Sa → Hecarim
Kill · Lee Sin → Fiora
Building destroyed · Yone · Outer turret
Kill · Kai'Sa → Sylas
Kill · Sylas → Yone
Kill · Kai'Sa → Sylas
Kill · Kai'Sa → Sivir
Kill · Malphite → Hecarim
Kill · Malphite → Lulu
Kill · Kai'Sa → Fiora

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
13 / 25 / 2135,070g · 52,575 damage
PlayerKDA · KPDamageGold · CSItems
Fiora champion portrait

Wanteck#EUNE

Fiora · Top

2 / 6 / 1

23.1% KP

9,182

17.5% share

6,436g

127 CS · 6.1/m

Hecarim champion portrait

FORGOTTEN ARC#HAHAX

Hecarim · Jungle

2 / 4 / 7

69.2% KP

13,252

25.2% share

7,862g

147 CS · 7.1/m

Sylas champion portrait

KRZYCZ KAKSOOON#ML4

Sylas · Mid

8 / 5 / 2

76.9% KP

17,279

32.9% share

8,933g

141 CS · 6.8/m

Sivir champion portrait

IJustTryMyBest2#4WIN

Sivir · ADC

0 / 5 / 5

38.5% KP

6,388

12.2% share

6,890g

148 CS · 7.1/m

Lulu champion portrait

Rumi#egirl

Lulu · Support

1 / 5 / 6

53.8% KP

6,474

12.3% share

4,949g

19 CS · 0.9/m

Red side

Victory
25 / 13 / 3741,909g · 68,597 damage
PlayerKDA · KPDamageGold · CSItems
Malphite champion portrait

Doknes45#4343

Malphite · Top

7 / 2 / 3

40% KP

13,999

20.4% share

8,631g

153 CS · 7.4/m

Lee Sin champion portrait

Dodge Zalech23#1234

Lee Sin · Jungle

7 / 3 / 8

60% KP

12,877

18.8% share

9,135g

144 CS · 7/m

Yone champion portrait

FASCIOOR MID ACC#1v9

Yone · Mid

0 / 6 / 5

20% KP

12,773

18.6% share

8,063g

178 CS · 8.6/m

Kai'Sa champion portrait

wooback#000

Kai'Sa · ADC

11 / 2 / 3

56% KP

21,695

31.6% share

10,025g

151 CS · 7.3/m

Karma champion portrait

memento mori#echo

Karma · Support

0 / 0 / 18

72% KP

7,253

10.6% share

6,055g

20 CS · 1/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — memento mori#echo | MacroDiff