Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 314 days ago
9 / 5 / 6
K / D / A
36.6%
Kill participation
1,218.4
Damage / min
15,150g
532.5 gold / min
17
6 placed · 3 cleared
205
7.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSMECAR1#EUNE1
Aatrox · Top
7 / 3 / 9
59.3% KP
20,374
21.9% share
12,151g
189 CS · 6.6/m
Kebabowy Książę#PITA
Skarner · Jungle
5 / 9 / 12
63% KP
19,414
20.9% share
10,280g
146 CS · 5.1/m
PomeranianOwner#EUNE
Ekko · Mid
7 / 13 / 9
59.3% KP
21,602
23.2% share
11,900g
175 CS · 6.2/m
bobby#zzzz
Ezreal · ADC
8 / 9 / 9
63% KP
25,476
27.4% share
13,701g
216 CS · 7.6/m
Vămpîré Hûntér#GG WP
Nami · Support
0 / 7 / 16
59.3% KP
6,240
6.7% share
6,520g
16 CS · 0.6/m
Red side
Victorymemento mori#echo
Riven · Top
9 / 5 / 6
36.6% KP
34,663
24.9% share
15,150g
205 CS · 7.2/m
Dodge Zalech23#1234
Kha'Zix · Jungle
13 / 4 / 11
58.5% KP
30,920
22.2% share
13,835g
180 CS · 6.3/m
Syllvanas#EUN
Lissandra · Mid
11 / 7 / 11
53.7% KP
36,447
26.2% share
15,035g
212 CS · 7.5/m
FMF#KTM
Miss Fortune · ADC
5 / 6 / 20
61% KP
21,528
15.5% share
13,094g
179 CS · 6.3/m
shatter#hachi
Nautilus · Support
3 / 5 / 24
65.9% KP
15,497
11.1% share
9,439g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
