Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 314 days ago
16 / 3 / 5
K / D / A
56.8%
Kill participation
1,327.8
Damage / min
16,591g
604.8 gold / min
16
5 placed · 3 cleared
186
6.8 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Riven · Top
16 / 3 / 5
56.8% KP
36,425
30.4% share
16,591g
186 CS · 6.8/m
MaybeChallenjour#EUNE
Dr. Mundo · Jungle
6 / 1 / 8
37.8% KP
18,024
15% share
12,163g
188 CS · 6.9/m
egirls hater v2#aaaaa
Malzahar · Mid
4 / 4 / 5
24.3% KP
14,599
12.2% share
11,192g
221 CS · 8.1/m
Ridji#wkfr
Smolder · ADC
8 / 11 / 5
35.1% KP
24,228
20.2% share
12,365g
181 CS · 6.6/m
Baboiu din Delta#peste
Aurora · Support
3 / 8 / 16
51.4% KP
26,688
22.2% share
10,234g
35 CS · 1.3/m
Red side
DefeatR21 kaRditsa#R21
Cassiopeia · Top
4 / 9 / 3
25.9% KP
24,798
23.6% share
9,335g
179 CS · 6.5/m
Raydio#EUNE1
Talon · Jungle
3 / 8 / 5
29.6% KP
13,531
12.9% share
9,554g
192 CS · 7/m
Skorstein#EUNE
Zilean · Mid
4 / 2 / 11
55.6% KP
14,255
13.6% share
11,467g
186 CS · 6.8/m
Jinu#lelou
Kai'Sa · ADC
13 / 8 / 8
77.8% KP
36,341
34.6% share
13,191g
170 CS · 6.2/m
567#EUNE
Senna · Support
3 / 10 / 15
66.7% KP
15,992
15.2% share
8,015g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
