Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 314 days ago
10 / 4 / 7
K / D / A
45.9%
Kill participation
1,090.8
Damage / min
14,677g
557.4 gold / min
20
4 placed · 5 cleared
212
8.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWPG Gns#EUNE
Gwen · Top
2 / 7 / 1
11.5% KP
11,009
14.8% share
9,239g
190 CS · 7.2/m
L9 Myκys#EUNE
Nunu & Willump · Jungle
5 / 10 / 7
46.2% KP
15,127
20.3% share
9,647g
142 CS · 5.4/m
leiskanen#EUNE
Zoe · Mid
5 / 7 / 4
34.6% KP
13,936
18.7% share
9,970g
177 CS · 6.7/m
纳贾奇桑杜#CHINA
Smolder · ADC
7 / 8 / 6
50% KP
22,115
29.7% share
12,267g
208 CS · 7.9/m
xPérshing#EUNE
Seraphine · Support
7 / 5 / 13
76.9% KP
12,157
16.4% share
10,560g
35 CS · 1.3/m
Red side
Victorymemento mori#echo
Riven · Top
10 / 4 / 7
45.9% KP
28,725
29.5% share
14,677g
212 CS · 8.1/m
Dave Had Bay#NEEKO
Ambessa · Jungle
12 / 4 / 5
45.9% KP
25,004
25.7% share
13,866g
215 CS · 8.2/m
FatBoyChan#EUNE
Yasuo · Mid
6 / 5 / 2
21.6% KP
17,507
18% share
12,405g
231 CS · 8.8/m
Clarity#싫어하다
Miss Fortune · ADC
5 / 7 / 2
18.9% KP
15,462
15.9% share
13,531g
199 CS · 7.6/m
ZenDaR#EUNE
Janna · Support
4 / 6 / 19
62.2% KP
10,629
10.9% share
9,558g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
