Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 302 days ago
4 / 3 / 4
K / D / A
28.6%
Kill participation
684.7
Damage / min
8,076g
386.7 gold / min
11
7 placed · 0 cleared
147
7 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryzactochall#EUNE
Zac · Top
9 / 0 / 6
53.6% KP
19,974
27.9% share
11,553g
165 CS · 7.9/m
moqa#hsk
Kindred · Jungle
10 / 2 / 2
42.9% KP
18,310
25.6% share
12,751g
187 CS · 9/m
memento mori#echo
Vladimir · Mid
4 / 3 / 4
28.6% KP
14,298
20% share
8,076g
147 CS · 7/m
Derelict #EUNE
Draven · ADC
4 / 4 / 4
28.6% KP
12,588
17.6% share
9,587g
162 CS · 7.8/m
Erin Danua#2801
Karma · Support
1 / 2 / 12
46.4% KP
6,388
8.9% share
6,406g
18 CS · 0.9/m
Red side
DefeatIodaiul#EUNE
Gwen · Top
1 / 7 / 1
18.2% KP
12,623
23.8% share
6,752g
147 CS · 7/m
TryhardEkko#Ekko
Ekko · Jungle
5 / 5 / 2
63.6% KP
15,593
29.4% share
7,932g
126 CS · 6/m
Bitie#UWU
Irelia · Mid
2 / 7 / 2
36.4% KP
11,476
21.6% share
7,819g
164 CS · 7.9/m
notacceptable3#1234
Jhin · ADC
3 / 5 / 1
36.4% KP
7,392
13.9% share
7,528g
155 CS · 7.4/m
Toxilz#EUNE
Thresh · Support
0 / 4 / 8
72.7% KP
5,945
11.2% share
5,237g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
