Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 293 days ago
8 / 1 / 3
K / D / A
31.4%
Kill participation
971.6
Damage / min
13,543g
601.9 gold / min
8
4 placed · 0 cleared
206
9.2 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Riven · Top
8 / 1 / 3
31.4% KP
21,860
26.3% share
13,543g
206 CS · 9.2/m
Alverya#Alve
Kindred · Jungle
12 / 3 / 6
51.4% KP
18,413
22.2% share
11,531g
164 CS · 7.3/m
moqa#hsk
Bard · Mid
1 / 3 / 10
31.4% KP
10,172
12.2% share
7,650g
142 CS · 6.3/m
Vasekfel#VFEL
Hwei · ADC
10 / 4 / 10
57.1% KP
23,321
28.1% share
11,558g
149 CS · 6.6/m
jirsi#123
Karma · Support
4 / 6 / 14
51.4% KP
9,284
11.2% share
6,965g
8 CS · 0.4/m
Red side
DefeatCezarion#EUNE
Udyr · Top
0 / 8 / 2
11.8% KP
7,275
13.3% share
7,038g
141 CS · 6.3/m
Ljutiti Mrgud#2815
Gwen · Jungle
6 / 7 / 5
64.7% KP
15,155
27.7% share
10,811g
137 CS · 6.1/m
lil Markinecek#EUNE
Zed · Mid
6 / 4 / 2
47.1% KP
13,327
24.3% share
9,834g
161 CS · 7.2/m
bug3#swag
Tristana · ADC
2 / 7 / 4
35.3% KP
10,082
18.4% share
7,726g
142 CS · 6.3/m
HM PhObic#EUNE
Sylas · Support
3 / 10 / 8
64.7% KP
8,929
16.3% share
6,674g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
