Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 293 days ago
7 / 1 / 8
K / D / A
53.6%
Kill participation
707
Damage / min
13,607g
537.8 gold / min
10
4 placed · 0 cleared
208
8.2 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Riven · Top
7 / 1 / 8
53.6% KP
17,887
22.9% share
13,607g
208 CS · 8.2/m
Bitie#UWU
Ambessa · Jungle
8 / 2 / 10
64.3% KP
17,613
22.6% share
14,385g
225 CS · 8.9/m
An0nymusL0ve#EUNE
Vex · Mid
6 / 7 / 4
35.7% KP
15,523
19.9% share
10,490g
201 CS · 7.9/m
Creratold#EUNE
Varus · ADC
6 / 0 / 11
60.7% KP
19,234
24.6% share
12,141g
208 CS · 8.2/m
HUMONGOUS JG GAP#1337
Thresh · Support
1 / 3 / 15
57.1% KP
7,819
10% share
7,265g
33 CS · 1.3/m
Red side
Defeatzuko#nic
Teemo · Top
2 / 8 / 1
23.1% KP
19,350
33.5% share
9,553g
167 CS · 6.6/m
Sacedelis#EUNE
Diana · Jungle
3 / 4 / 6
69.2% KP
12,177
21.1% share
10,520g
220 CS · 8.7/m
freaky dao#dabel
Yone · Mid
7 / 6 / 0
53.8% KP
11,632
20.1% share
9,916g
181 CS · 7.2/m
Lucaaaa#EUNE
Ashe · ADC
1 / 5 / 3
30.8% KP
8,737
15.1% share
8,221g
188 CS · 7.4/m
Capricorn#kind
Braum · Support
0 / 5 / 7
53.8% KP
5,947
10.3% share
5,889g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
