Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 292 days ago
7 / 1 / 0
K / D / A
25%
Kill participation
753.7
Damage / min
13,207g
562.4 gold / min
15
6 placed · 2 cleared
217
9.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBad Product#EUNE
Garen · Top
1 / 6 / 3
33.3% KP
8,409
18.5% share
7,969g
171 CS · 7.3/m
Verumos#1010
Diana · Jungle
1 / 5 / 5
50% KP
8,424
18.6% share
8,384g
155 CS · 6.6/m
Mc CroCo#9999
Sylas · Mid
6 / 6 / 1
58.3% KP
12,632
27.9% share
8,237g
128 CS · 5.5/m
ForDMG#DMG
Lucian · ADC
4 / 5 / 3
58.3% KP
9,899
21.8% share
10,258g
170 CS · 7.2/m
gentle cat dad#7979
Nami · Support
0 / 6 / 7
58.3% KP
5,991
13.2% share
5,635g
22 CS · 0.9/m
Red side
Victorymemento mori#echo
Riven · Top
7 / 1 / 0
25% KP
17,700
22.6% share
13,207g
217 CS · 9.2/m
Michael Jackson#kek
Xin Zhao · Jungle
8 / 3 / 9
60.7% KP
18,181
23.2% share
11,488g
167 CS · 7.1/m
AD Pikachu#EUNE
Annie · Mid
7 / 3 / 11
64.3% KP
18,616
23.8% share
10,669g
173 CS · 7.4/m
Triixsopa#2706
Tristana · ADC
3 / 3 / 7
35.7% KP
9,458
12.1% share
10,216g
176 CS · 7.5/m
GarlicBread#1715
Brand · Support
3 / 2 / 12
53.6% KP
14,335
18.3% share
7,525g
41 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
