Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 292 days ago
5 / 8 / 0
K / D / A
13.9%
Kill participation
548.3
Damage / min
15,388g
450.4 gold / min
17
5 placed · 2 cleared
275
8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySaFaR#Teemo
Teemo · Top
4 / 6 / 8
33.3% KP
23,336
15.6% share
13,511g
238 CS · 7/m
HUMONGOUS JG GAP#1337
Graves · Jungle
8 / 3 / 13
58.3% KP
30,128
20.2% share
14,959g
197 CS · 5.8/m
kadeem jayce acc#ML4
Taliyah · Mid
7 / 7 / 12
52.8% KP
37,445
25.1% share
14,712g
245 CS · 7.2/m
Slezy#SIAB
Tryndamere · ADC
17 / 12 / 3
55.6% KP
47,732
31.9% share
20,657g
251 CS · 7.3/m
StraightTaric#TARIC
Taric · Support
0 / 8 / 25
69.4% KP
10,789
7.2% share
11,004g
78 CS · 2.3/m
Red side
Defeatmemento mori#echo
Riven · Top
5 / 8 / 0
13.9% KP
18,732
14% share
15,388g
275 CS · 8/m
RawMeatEnjoyer#Eggs
Diana · Jungle
6 / 7 / 11
47.2% KP
24,449
18.3% share
13,696g
238 CS · 7/m
Alicja#sUwUs
Garen · Mid
7 / 4 / 10
47.2% KP
25,101
18.8% share
15,029g
279 CS · 8.2/m
wojanek#1029
Jhin · ADC
8 / 6 / 13
58.3% KP
34,523
25.9% share
15,104g
232 CS · 6.8/m
Billy Boner#EUNE
Lux · Support
10 / 11 / 15
69.4% KP
30,745
23% share
12,558g
60 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
