Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Flex · 196 days ago
16 / 9 / 7
K / D / A
71.9%
Kill participation
1,358.4
Damage / min
16,788g
576.2 gold / min
15
2 placed · 2 cleared
197
6.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDeak#honda
Riven · Top
1 / 11 / 6
21.9% KP
9,625
9.5% share
8,134g
136 CS · 4.7/m
memento mori#echo
Ambessa · Jungle
16 / 9 / 7
71.9% KP
39,576
39.3% share
16,788g
197 CS · 6.8/m
Gărgă#FRAUD
Akshan · Mid
5 / 12 / 9
43.8% KP
26,738
26.5% share
11,293g
167 CS · 5.7/m
Văru#2002
Twitch · ADC
7 / 11 / 5
37.5% KP
18,246
18.1% share
10,799g
157 CS · 5.4/m
aEmils#WMM
Thresh · Support
3 / 9 / 15
56.3% KP
6,630
6.6% share
9,173g
32 CS · 1.1/m
Red side
VictoryMyste#RTM
Malphite · Top
12 / 3 / 15
51.9% KP
24,780
20.1% share
14,354g
193 CS · 6.6/m
patient 67#0000
Sylas · Jungle
10 / 6 / 14
46.2% KP
23,857
19.3% share
14,058g
200 CS · 6.9/m
FollowingDeath#8862
Ahri · Mid
10 / 9 / 10
38.5% KP
23,855
19.3% share
11,487g
150 CS · 5.1/m
RTM Samot#EUNE
Jinx · ADC
15 / 5 / 13
53.8% KP
42,085
34.1% share
17,206g
227 CS · 7.8/m
Darwin#RTM
Braum · Support
5 / 9 / 24
55.8% KP
8,962
7.3% share
10,222g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
