Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Flex · 179 days ago
11 / 2 / 5
K / D / A
57.1%
Kill participation
1,539.7
Damage / min
16,139g
569.6 gold / min
20
9 placed · 1 cleared
275
9.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Riven · Top
11 / 2 / 5
57.1% KP
43,624
39.2% share
16,139g
275 CS · 9.7/m
MikeKay01#EUNE
Naafiri · Jungle
9 / 1 / 5
50% KP
21,467
19.3% share
13,883g
215 CS · 7.6/m
Wanickelphil#1974
Fizz · Mid
5 / 3 / 11
57.1% KP
19,616
17.6% share
13,166g
223 CS · 7.9/m
querido450#EUNE
Yunara · ADC
3 / 4 / 9
42.9% KP
20,788
18.7% share
11,621g
192 CS · 6.8/m
بعجر#badr
Lulu · Support
0 / 5 / 14
50% KP
5,899
5.3% share
7,767g
22 CS · 0.8/m
Red side
DefeatMistranek89#8989
Ornn · Top
0 / 7 / 1
6.7% KP
8,536
12.3% share
7,749g
166 CS · 5.9/m
ACE Ψ ÐAVE Ψ#EUNE
Sejuani · Jungle
9 / 4 / 1
66.7% KP
19,838
28.6% share
10,471g
147 CS · 5.2/m
Josef178852#5619
Lux · Mid
1 / 7 / 4
33.3% KP
12,392
17.9% share
8,726g
192 CS · 6.8/m
Moskribratee#2pac
Jinx · ADC
4 / 7 / 3
46.7% KP
17,441
25.1% share
12,205g
270 CS · 9.5/m
wainy#gay
Thresh · Support
1 / 3 / 9
66.7% KP
11,195
16.1% share
8,271g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
