Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 176 days ago
10 / 3 / 6
K / D / A
34.8%
Kill participation
628.9
Damage / min
16,144g
486.3 gold / min
34
10 placed · 3 cleared
286
8.6 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Riven · Top
10 / 3 / 6
34.8% KP
20,878
14.9% share
16,144g
286 CS · 8.6/m
cubanlink#EUNE
Fiddlesticks · Jungle
6 / 4 / 14
43.5% KP
18,431
13.2% share
13,438g
202 CS · 6.1/m
Tophu#not
Ahri · Mid
7 / 8 / 22
63% KP
25,785
18.4% share
14,510g
234 CS · 7/m
makejake#EUNE
Caitlyn · ADC
17 / 4 / 16
71.7% KP
51,901
37.1% share
21,381g
290 CS · 8.7/m
bile starke#14A
Bard · Support
6 / 1 / 32
82.6% KP
22,885
16.4% share
12,775g
47 CS · 1.4/m
Red side
DefeatKXQ#EUNE
Jayce · Top
0 / 6 / 4
20% KP
16,024
14.6% share
11,393g
288 CS · 8.7/m
Art Deco#zzzzz
Sylas · Jungle
6 / 9 / 7
65% KP
22,765
20.7% share
13,974g
231 CS · 7/m
self sabotage#whyme
Zed · Mid
9 / 10 / 4
65% KP
27,893
25.4% share
15,263g
276 CS · 8.3/m
Rank1Wejherowo#EUNE
Kog'Maw · ADC
5 / 11 / 6
55% KP
38,329
34.9% share
14,263g
284 CS · 8.6/m
Zlewozmywak#EUNE
Taric · Support
0 / 10 / 10
50% KP
4,865
4.4% share
8,256g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
