Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Flex · 176 days ago
9 / 8 / 3
K / D / A
63.2%
Kill participation
956
Damage / min
19,748g
618.4 gold / min
27
11 placed · 1 cleared
329
10.3 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmemento mori#echo
Riven · Top
9 / 8 / 3
63.2% KP
30,528
31.3% share
19,748g
329 CS · 10.3/m
ZEMAK999#EUNE
Sylas · Jungle
4 / 12 / 6
52.6% KP
25,291
25.9% share
13,138g
219 CS · 6.9/m
Memetata#EUNE
Sion · Mid
4 / 14 / 4
42.1% KP
19,753
20.2% share
11,408g
159 CS · 5/m
Jhin P Sullivan#MIXD
Draven · ADC
2 / 5 / 2
21.1% KP
15,189
15.6% share
12,994g
256 CS · 8/m
Umbreon#Jh197
Nami · Support
0 / 10 / 11
57.9% KP
6,890
7.1% share
8,391g
24 CS · 0.8/m
Red side
VictoryBig Bellyy Boy#EUNE
Gangplank · Top
12 / 2 / 8
40.8% KP
35,450
21.9% share
19,877g
285 CS · 8.9/m
Cýbelius#EUNE
Hecarim · Jungle
12 / 5 / 14
53.1% KP
27,840
17.2% share
16,810g
282 CS · 8.8/m
MLP Pope Leo X#MLP
Brand · Mid
14 / 5 / 13
55.1% KP
47,527
29.4% share
14,606g
217 CS · 6.8/m
MLP Feministis#EUNE
Kai'Sa · ADC
9 / 5 / 18
55.1% KP
40,445
25% share
16,193g
238 CS · 7.5/m
QboXé#1807
Blitzcrank · Support
2 / 2 / 26
57.1% KP
10,367
6.4% share
9,262g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
