Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Normal Draft · 155 days ago
4 / 7 / 5
K / D / A
40.9%
Kill participation
603.6
Damage / min
9,685g
430.1 gold / min
16
5 placed · 1 cleared
148
6.6 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfisherman frank1#hello
Sion · Top
3 / 4 / 4
19.4% KP
11,017
15.3% share
8,765g
135 CS · 6/m
I miss her#6151
Kayn · Jungle
11 / 3 / 1
33.3% KP
14,348
19.9% share
13,320g
190 CS · 8.4/m
orangesupreme#117
Lux · Mid
6 / 4 / 5
30.6% KP
17,582
24.4% share
10,689g
169 CS · 7.5/m
Zire#EUNE
Yasuo · ADC
3 / 5 / 6
25% KP
12,450
17.3% share
11,322g
188 CS · 8.3/m
TheBadBoys#EUNE
Master Yi · Support
13 / 6 / 3
44.4% KP
16,589
23% share
10,992g
49 CS · 2.2/m
Red side
DefeatSALIX#42069
Heimerdinger · Top
4 / 9 / 1
22.7% KP
34,499
44.8% share
8,597g
172 CS · 7.6/m
memento mori#echo
Graves · Jungle
4 / 7 / 5
40.9% KP
13,592
17.6% share
9,685g
148 CS · 6.6/m
DAIMA#7777
Katarina · Mid
8 / 9 / 1
40.9% KP
14,905
19.4% share
10,407g
174 CS · 7.7/m
Die On This Hill#SPIRO
Jinx · ADC
5 / 6 / 2
31.8% KP
9,102
11.8% share
9,861g
172 CS · 7.6/m
MessWithTheCroc#gethe
Thresh · Support
1 / 5 / 8
40.9% KP
4,916
6.4% share
6,450g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
