Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Normal Draft · 155 days ago
24 / 1 / 3
K / D / A
58.7%
Kill participation
1,789.2
Damage / min
17,287g
694.3 gold / min
20
9 placed · 0 cleared
248
10 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHosam#4040
Xin Zhao · Top
2 / 9 / 0
13.3% KP
15,203
19.5% share
7,461g
140 CS · 5.6/m
miss q still win#Yone
Lillia · Jungle
1 / 7 / 2
20% KP
11,852
15.2% share
7,365g
117 CS · 4.7/m
J I M B O#uwuu
Talon · Mid
5 / 9 / 2
46.7% KP
22,232
28.5% share
8,705g
149 CS · 6/m
Hunter3ntr#EUNE
Caitlyn · ADC
3 / 10 / 2
33.3% KP
11,257
14.4% share
9,350g
146 CS · 5.9/m
Mă Bat Femeile#7474
Morgana · Support
4 / 11 / 4
53.3% KP
17,589
22.5% share
9,619g
41 CS · 1.6/m
Red side
VictoryDetoška Ciglana#detoš
Mordekaiser · Top
8 / 3 / 8
34.8% KP
22,321
20.6% share
9,908g
138 CS · 5.5/m
memento mori#echo
Ambessa · Jungle
24 / 1 / 3
58.7% KP
44,552
41.1% share
17,287g
248 CS · 10/m
Pravac Potočari#esa
Yasuo · Mid
5 / 5 / 5
21.7% KP
12,724
11.7% share
10,313g
170 CS · 6.8/m
Karlo#ff15
Smolder · ADC
5 / 1 / 10
32.6% KP
17,777
16.4% share
11,563g
160 CS · 6.4/m
full mute#12345
Pyke · Support
4 / 5 / 15
41.3% KP
10,963
10.1% share
9,234g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
