Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Normal Draft · 155 days ago
20 / 10 / 10
K / D / A
61.2%
Kill participation
1,776.6
Damage / min
22,572g
538.3 gold / min
48
9 placed · 8 cleared
265
6.3 CS / min
Objective control
5
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPi4gatacappa#EUNE
Aatrox · Top
11 / 10 / 12
39% KP
45,374
20.3% share
17,800g
232 CS · 5.5/m
Be my senpai#daddy
Teemo · Jungle
18 / 10 / 13
52.5% KP
65,611
29.3% share
20,685g
276 CS · 6.6/m
oslinos#EUNE
Vladimir · Mid
11 / 6 / 12
39% KP
57,971
25.9% share
19,328g
330 CS · 7.9/m
Troll1113#EUNE
Janna · ADC
11 / 10 / 21
54.2% KP
31,382
14% share
19,025g
220 CS · 5.2/m
trainyeatysleepy#UFC
Sylas · Support
8 / 13 / 27
59.3% KP
23,556
10.5% share
15,039g
54 CS · 1.3/m
Red side
Defeatlagermajstr#8052
Illaoi · Top
4 / 11 / 13
34.7% KP
30,100
12.8% share
12,945g
195 CS · 4.7/m
memento mori#echo
Jayce · Jungle
20 / 10 / 10
61.2% KP
74,497
31.7% share
22,572g
265 CS · 6.3/m
cambert#2009
Talon · Mid
12 / 9 / 11
46.9% KP
46,053
19.6% share
18,011g
232 CS · 5.5/m
femboy rat#PL9
Katarina · ADC
12 / 20 / 9
42.9% KP
52,245
22.2% share
17,058g
190 CS · 4.5/m
full mute#12345
Neeko · Support
1 / 9 / 21
44.9% KP
32,307
13.7% share
12,633g
87 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
