Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 149 days ago
20 / 4 / 2
K / D / A
61.1%
Kill participation
2,203.4
Damage / min
18,506g
687.5 gold / min
15
8 placed · 0 cleared
239
8.9 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Riven · Top
20 / 4 / 2
61.1% KP
59,307
48.6% share
18,506g
239 CS · 8.9/m
scepino#YYYYY
Briar · Jungle
4 / 3 / 7
30.6% KP
14,305
11.7% share
11,942g
223 CS · 8.3/m
Anna Williams#EUNE
Lux · Mid
3 / 3 / 6
25% KP
13,810
11.3% share
10,118g
212 CS · 7.9/m
Kola XxX#EUNE
Ashe · ADC
3 / 8 / 12
41.7% KP
23,463
19.2% share
12,973g
210 CS · 7.8/m
RatOnSupport#SUPP
Lulu · Support
6 / 6 / 16
61.1% KP
11,037
9.1% share
10,547g
26 CS · 1/m
Red side
DefeatMónkeyMónk#KEBAB
Dr. Mundo · Top
2 / 7 / 4
25% KP
16,863
22.9% share
9,720g
197 CS · 7.3/m
PREDATOR 十 RO#UDYR
Udyr · Jungle
3 / 11 / 3
25% KP
7,842
10.6% share
9,160g
140 CS · 5.2/m
rip best gore#nyan
Ahri · Mid
8 / 2 / 4
50% KP
22,390
30.4% share
13,915g
274 CS · 10.2/m
Simon Riley#SAS
Katarina · ADC
8 / 10 / 7
62.5% KP
17,201
23.3% share
11,538g
165 CS · 6.1/m
Lulukadia#LULU
Nami · Support
3 / 6 / 15
75% KP
9,405
12.8% share
8,150g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
