Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 144 days ago
10 / 2 / 8
K / D / A
47.4%
Kill participation
1,484
Damage / min
13,415g
647.5 gold / min
10
5 placed · 1 cleared
196
9.5 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Riven · Top
10 / 2 / 8
47.4% KP
30,744
37.4% share
13,415g
196 CS · 9.5/m
IICoolJ#EUNE
Rek'Sai · Jungle
13 / 1 / 2
39.5% KP
11,721
14.3% share
11,202g
136 CS · 6.6/m
DoctorDüm#4222
Fizz · Mid
3 / 5 / 4
18.4% KP
13,061
15.9% share
8,724g
166 CS · 8/m
dori#succ
Jinx · ADC
6 / 2 / 8
36.8% KP
15,416
18.8% share
11,128g
159 CS · 7.7/m
KilinMakhine#KMAKH
Pyke · Support
6 / 8 / 13
50% KP
11,266
13.7% share
8,694g
19 CS · 0.9/m
Red side
DefeatŚnieżnyKoczkodan#Yeti1
Camille · Top
3 / 7 / 0
17.6% KP
6,697
12.8% share
6,514g
124 CS · 6/m
jmtrbiiv#EUNE
Jax · Jungle
0 / 5 / 5
29.4% KP
8,433
16.1% share
7,068g
147 CS · 7.1/m
KARATRELOS S3#EUNE
Sylas · Mid
8 / 9 / 1
52.9% KP
17,322
33% share
9,116g
143 CS · 6.9/m
2bansNotEnough#Monke
Smolder · ADC
2 / 8 / 3
29.4% KP
12,493
23.8% share
7,680g
149 CS · 7.2/m
egoist demon#EUNE
Karma · Support
4 / 9 / 8
70.6% KP
7,538
14.4% share
6,670g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
